- #List of stolen assets from huntdown the freeman mod#
- #List of stolen assets from huntdown the freeman full#
All of a sudden the previously insulting offer comes to look like. City 17 train station and a lot of city sections. Shortly afterward, however, he discovers that two-thirds of that money has been stolen. While I do not have any clarification if these are being used in the current build of the game, this still shows that they steal content without notifying or asking for permission from the developers A noteworthy piece of information GMOD Tower assets confirmed by developer to be used without permission. Just never forget what Hunt Down The Freeman was and what it represented: A cringe-fest that unstitched its thoughtless patchwork of stolen assets to whip out. Ĭar model stolen from S.T.A.L.K.E.R (Credit to Psycho) Vortigaunt enemies ripped right out of black Mesa. While not being "stolen", this shows that they much rather have others do the work for them, and not do much by themselves. Soldier models taken from Unreal Engine's Asset store, without crediting the modeler. This uhhh "game" is probably up there with Fallout: Brotherhood Of Steel and FlatOut 3 as one of the worst games I have ever played.No credit for FireArms:Source(house was stolen)įirst person running/sprinting animation stolen from Payday 2Įssentially ALL of Valve's. He is there in the trailer and the screenshots as well as in the "secret" ending, in which the guy's just chilling on some sofa. Yep, there is no Freeman in Hunt Down The Freeman. People are also claiming that we used nmrih assets which I find funny especially because I am/was on the nmrih Dev team. The only mechanic that stands out is the "Parkour System", which is useful like twice in the game, has janky animations and I wouldn't be surprised if it's actually just stolen from somewhere. All allegations of stolen assets are incorrect, not only has crowbar collective confirmed this but just recently the project lead for firearms source has also. The new character models really clash with the Half-Life 2 aesthetic style. There’s too many enemies when far fewer would suffice. The cutscenes are too long, too many, and too often. The voices are overacted and overdirected. Gameplay doesn't really offer anything we haven't seen in the old Half-Life games. I think Hunt Down the Freeman has an interesting premise but everything is just too much.
#List of stolen assets from huntdown the freeman full#
The Characters aren't interesting, the story is full of weird edgy dialogue and cliches, the game's ending cutscene is just prime meme material. Well, Hunt Down The Freeman looks like those 2005 fan made maps for Half-Life 2, it's a mess of Half-Life 2 assets, Black Mesa assets, Left 4 Dead assets, Payday 2 assets and the ones the developers made themselves. Before release the developers talked about how this game's gonna look as good as Black Mesa (A remake of the original Half-Life) if not better. If they really wanted to have Alex Beltman and Pyrocynical in here, why couldn't they just make those soldiers actually British? Maybe just make them a part of some British team, sent out to help the US fight off the alien invasion or create some other explanation, now it's simply funny. If you can successfully steal a horse for various Strangers.
And after a fair bit of sleuthing, it was alleged that the developer of Hunt Down the Freeman used stolen assets taken from other modders without. During the Holdup missions, youll have to hunt down a target, tie them up, and return them. This fact alone led many to start digging into the game. Witness the pain of the villain firsthand with over 14 hour gameplay, over 40 levels, immersive gameplay, cinematic cutscenes and an over an hour long, heart touching OST. Being that it was a fan project, it obviously didn’t have the backing or direct permission of Valve to be released using their assets.
Hunt Down The Freeman takes you into a journey like no one has before.
I especially loved that some US soldiers have British accents, which obviously doesn't make much sense. It's time to tell the story of the villain. Now everything else: Bad dialogue with voice acting ranging from fine to terrible. The story has potential and with some tweaking, could be pretty cool.
#List of stolen assets from huntdown the freeman mod#
To be clear, this is not a mod of Half-Life it is a game licensed and built on the Source engine.The. Let's start with the positives: SFM cutscenes look decent for the most part Royal Rudius Entertainment's Hunt Down The Freeman is a game set in the Half-Life universe.